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Garion's early life was one of calm and ease, living with his Aunt Pol at Faldor's farm in the center of the district of Erat in the Kingdom of Sendaria. He grew up in the kitchens, played with his friends Doroon, Rundorig and Zubrette and like them and the rest of the small community looked forward to the celebrations of Erastide and the return of the mysterious Storyteller.
Then one year Mister Wolf, the vagabond Storyteller returns and whilst on a trip to the town of Upper Gralt for the first time Garion comes in contact with the some Angaraks... Garion is returned to his Aunt and Mister Wolf heads off once more for the wide world. Leaving Garion once again in the care of his beautiful Aunt Pol.
Soon the area is overrun with Murgos posing as Murchants and a new hand comes to live at the Farm. Brill is a strange secretive man, that lurkings in corners - listening to things that he shouldn't.
However Mister Wolf soon returns and Garion is pulled away from the safety of the farm into the wide world to face things beyond the realm of normal and into the mysterious world of evil Gods, men and immessurable power.....
Legends told of how the evil God Torak had coverted the power of the Orb of Aldur, until defeated in a final battle. But prophecy spoke of a time when he would awake and again seek dominance over all the world. Now the Orb had been stolen by the priest of Torak, and that time was at hand.
The master Sorcerer Belgarath and his daughter Polgara the arch-sourceress were on the trail of the Orb, seeking to regain it before the final disaster. And with them went Garion, a simple farm boy only months before, but now in the focus of the struggle. He had never believed in sorcery and wanted no part of it. Yet with every league they travelled, the power grew in him, forcing him to acts of wizardry he could not accept.
Garion! He was nothing but a farm boy, totally unsuitable for an Imperial Princess. Then why did she have such an urge to teach him, to brush his tangled hair, and comfort him?
Now he was going to a strange tower in the center of all he believed evil, to face some horrible, powerful magician. And she wouldn't be there to watch over him. He might be killed! She'd never see him again...
It had all begun with the theft of the Orb that had so long protected the West from the Evil God Torak. Before that, Garion had been a simple farm boy. Afterwards, he discovered that his aunt was really the Sorceress Polgara and his grandfather was Belgarath, the Eternal Man. Then, on the long quest to recover the Orb Garion found to his dismay that he, too, was a sorcerer.
Now, at last, the Orb was regained and the quest was nearing its end. Of course, the questors still had to escape from this crumbling enemy fortress and flee across a desert filled with Murgo soldiers searching for them, whilst Grolim Hierachs strove to destroy them with dark magic. Then, somehow, they must manage to be in Riva with the Orb by Erastide.
After that, however Garion was sure that his part in there great events would be finished.
But the Prophecy still held future surprises for Garion - and for the little princess Ce'Nedra!
The quest was over. The Orb of Aldur was restored. And once again, with the crowning of Garion, there was a descendant of Riva Iron-grip to rule as Overlord of the West.
But the Prophecy was unfulfilled. In the east, the evil God Torak was about to awken and seek dominion. Somehow, Garion had to face the God, to kill or be killed. On the outcome of that dread duel rested the destiny of the world. Now, accompanied by his grandfather, the ancient sorcerer Belgarath, Garion headed toward the City of Endless Night, where Torak awaited him.
To the south, his fiancee, the Princess Ce'Nedra, led the armies of the West in a desperate effort to divert the forces of Torak's follows from the man she loved.
The Prophecy drove Garion on. But it gave no answer to the question that haunted him: How does a man kill an immortal God?
Eleven years have passed since Garion's killing of the evil God Torak and his marriage to Ce'Nedra. He is now Overlord of the West, slowly learning how to cope with the duties of a king and to overcome the difficulties within his marriage.
When the Orb of Aldur warns Garion to 'Beware Zandramas!' the Voice of Prophecy reveals that somewhere in the unknown land of the East the Dark Prophecy still exists and that great new dangers threaten.
While Belgarath and Garion seek to uncover the nature of this threat, Garion's baby son is kidnapped. All evidence points to the loathesome Bear-cult, which has gained power once more, and Garion leads an army bent on its destruction. But there are even more sinister forces at work, and Garion and his followers must look towards the malign and serious evil of Zandramas. Their quest must begin again.
Garion knows now tthat it is the mysterious figure Zandramas who is responsible for the abduction of his infant son, and he and his companions journey many miles and encounter many strange beings in their search for him.
Their way leads through the foul swamps of Nyissa, ruled over by the Snake-Queen, and on into the dark kingdom of the Murgos. where human sacrifices are still made to the dead God Torak. Further on, however, even beyond those forbidding lands, they must face the ultimaqte danger - not only to themselves, but to all mankind...
The company now know that Garion's baby son has been kidnapped by Zandramas and is to be used in a terrible ritual which will make the Dark Destiny supreme. The group, however, has been detained by Zarkath, Emperor of All Mallorea, and taken to Mal Zeth, the largest city in the world.
When a dire plague strikes, they manage to escape and, as prophesied by the Seeress of Kell, travel on to Ashaba - but, although they find Urvon, mad disciple of the evil God Torak, and the Demon Lord Nahaz, Zandramas is gone. In a desperate race against time, the company turns east once more to follow her spoor...
As Zandramas's intention to fulfil the Dark Destiny becomes clear, Garion and his friends know that they must travel to Kell. There they will discover from the Malloreon Gospels the truth of their ultimate destination, The Place Which Is No More. But the friends are not alone in their search as the prophecies of Cyradis, the Seeress of Kell, begin to be fulfilled.
So, as proclaimed in GUARDIANS OF THE WEST, Belgarion the Godslayer sets out with those who must join him: the Eternal man, the Guide, the Man with Two Lives, the Bearer of the Orb and the Silent Man, and the rest of his companions to the Place Which Is No More to make the final choice - darkness or light.
But Zandramas the Sorceress will not be outdone. Though she may not enter Kell she still has young Geren and should she reach the final meeting place with him, then Garion must slay his son or their world will be no more.
Sparhawk, Pandion Knight and Queen's Champion, returns from a long spell of exile to find his native land overrun with evil and intrigue ~ and his young Queen grievously ill. Indeed, Ehlana lies magically entombed within a block of crystal, doomed to die unless a cure can be found within a year.
But Sparhawk and his allies - who include Sephrenia, the ageless sorceress, and Flute, the strange and powerful girl-child - seek to save Ehlana and the land, they discover that the evil is even greater and more pervasive than they had feared...
Enter the world of warring kingdoms, magic and marvels, political intrigues ~ enter the enthralling world of THE ELENIUM.
In this second volume, Ehlana, young Queen of Elenia, clings to life by a thread, preserved within a diamond~like block of crystal conjured by the sorceress Sephrenia. But there is a price to pay - twelve Pandion Knights must sacrifice their lives to keep her alive for just one year.
Only one thing is powerful enough to save Ehlana ~ the Bhelliom, an exquisite and magical jewel that has been lost for centuries. Sparhawk, the Queen's Champion, and his band of allies must set off on a perilous quest to locate the precious stone. But the evil God Azash has plans for it himself...
Aided by the goddes Aphrael, the Pandion Knight Sparhawk and his band of companion have recovered the magical jewel Bhelliom ~ the Sapphire Rose ~ from the cave of the troll dwarf Ghwerig. Now they have the power to wak and cure Ehlana, the Queen of Elenia.
But while they were seeking Bhelliom, great forces of evil moved into the vacuum of power left behind. The unholy triple allience between Otha, degenerate sorcorer-king of the Zemochs, the renegade Pandion Knight Martel, and Annias, traitorous Primate of Cimmura, threatens to overrun all of Eosia. In returning to Cimmura to wake Ehlana, Sparhawk risks delivering the Sappire Rose into the hands of his enemies, who will use it to give the evil god Azash dominion over the whole world.
To stop them they may have to unlesh the full power of the jewel, but no-one can predict whether the world itself would survive such an event.